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NiuHaka has released several heads for TSL which are really worth looking at, and 90SK has released a variety of TSL robe mods.
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Really, really nice robe reskins on offer. Prime, T7Nowhere, Silveredge9, RedHawke, Darth333, Mono_Giganto, Svosh, NiuHaka, oldflash, Achilles, Shem, glovemaster, Quanon, tk102, SithSpecter, deathdisco, Darkkender, anyone else I've forgotten at the moment.įorce Fashion II by jonathan7, Marius Fett and EnderWiggin - since j7 will murder me if this isn't in, I'll put it here. General Authors-To-Check-Out-All-Their-Stuff List Tomb of Jesset Dal'Kest by Darkkender - really, really tough to beat! Worth it if you like a challenge, though.Īnimated Launcher for KotOR I by Glovemaster - really, really nice launcher. Conflicts with ORD Mandell, so be sure to get the patch from AX's site. Korriban Crystal Cave by Agent Xim - small, but fun addition. Not a huge fan of it myself, but a lot of people do rate it rather highly, the visuals are good, and it's huge by comparison to most mods for the KotORs. A bit more on the dungeon-crawl side than I like, but it's still a challenging, fun mod.īrotherhood of Shadow: Solomon's Revenge by Silveredge9 - to my knowledge, the biggest story mod for K1 to date.
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ORD Mandell by RedHawke - what can I say? It adds a new planet to the game. K1 Force Pack by Star Admiral - Some nice new Force powers.Īll In One Force Power Mod by Darth333, tk102, Darth Khasei, beancounter, Andargor, & KnightFxr - huge number of Force Powers, and for a long time the Force Power mod for the game. Weapons of the Old Republic by T7Nowhere, Mono and svosh - fantastic models, and a lot of them, too. Male Head Pack by Inyri - less overall wow, but a wide selection and some nice choices, nevertheless.ĩ0SK's K1 Robes by 90SK - really, really nice robe reskins, but don't miss the patch for this mod. Power Overwhelming by NiuHaka - absolutely brilliant, and newly released. I'm going to try and pick out as few mods as I can, so this is a very personal and subjective list. I will say that these are chiefly mods I either use or intend to use on my next run-through, barring one or two of the storyline/restoration mods. I'll try and break this down into small sections, from which you can take your pick, really. Since DI made the below monster post on the "Best mods" for KotOR in this thread, I've moved the relevant section of his post here, as I'm sure many of you will find it useful - j7
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